[Tangaria 1.5.0 Character Dump] Name Quz VI Age 40 Self RB CB EB Best Sex Male Height 3'10" STR: 17 +2 -1 +0 18 Race Dwarf Weight 11st 9lb INT: 10 -3 -2 +0 5 Class Archer Turns used: WIS: 10 +2 -1 +0 11 Title Dead Shot Game 1535 DEX: 17 -2 +3 +0 18 HP -1/125 Player 5068 CON: 14 +2 +1 +0 17 SP 0/0 Active 4316 Level 12 Armor [26,-6] Saving Throw 46% Cur Exp 871 Stealth Poor Max Exp 871 Melee 2d4,-8 Disarm - phys. 45% Adv Exp 1062 To-hit 22,+16 Disarm - magic 30% Blows 1.0/turn Magic Devices 35 Gold 443 Searching 26% Burden 107.1 lb Shoot to-dam +0 Infravision 50 ft Overweight -12.8 lb To-hit 49,+15 Speed 10 MaxDepth 450' (L9) Shots 1.6/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:..........+... Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............! -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have no more Potions of Cure Light Wounds (d). > The wolf bites you. (x3) > The wolf misses you. > You are no longer resistant to confusion. > You have a Potion of Neutralize Poison (d). > The wolf bites you. (x2) > The wolf misses you. > The wolf bites you. > You fail to harm the wolf. > The wolf is poisoned! > You sicken the wolf. > You have slain the wolf. > The wolf misses you. > The wolf bites you. > You die. Killed by a wolf. [Character Equipment] a) a Tulwar (2d4) (+1,+3) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 2.6 vs creatures not resistant to poison and 0 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) an Old Lantern (4225 turns) Dropped by a blue yeek at 250 feet (level 5). Intensity 3 light. g) Soft Leather Armour [8,+0] Found lying on the floor at 250 feet (level 5). i) a Leather Shield [8,+0] Bought from a store on the surface. j) an Iron Helm [7,+0] Bought from a store on the surface. k) a Set of Leather Gloves of Free Action [1,+2] Found lying on the floor at 250 feet (level 5). Prevents paralysis. l) a Pair of Leather Boots [2,+0] Bought from a store on the surface. m) a Shovel Found lying on the floor at 250 feet (level 5). [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. c) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. d) 40 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. e) 37 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. f) 10 Old Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) a Handful of Dried Fruits b) 4 Rations of Food {Freesia} c) a Flask of oil d) a Potion of Neutralize Poison e) a Potion of Infravision f) a Potion of Salt Water g) 4 Potions of Slowness It can be thrown at creatures with damaging effect. h) 5 Potions of Blindness It can be thrown at creatures with damaging effect. i) a Potion of Water j) a Scroll of Treasure Detection k) a Scroll of Deep Descent l) a Scroll of Remove Hunger (tattered) m) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:00 100ft 1 Killed Farmer Maggot 00:00:01 150ft 2 Killed Freesia 00:00:01 150ft 3 Killed Fang, Farmer Maggot's Dog 00:00:01 150ft 5 Reached level 5 00:00:02 150ft 5 Killed Grip, Farmer Maggot's Dog 00:00:11 250ft 9 Killed Lobelia Sackville-Baggins 00:00:15 300ft 10 Reached level 10 00:00:23 400ft 11 Killed Wolf, Farmer Maggot's Dog 00:00:25 450ft 12 Was killed by a wolf [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] * * ###### #.#†.#* * #.C{C# * * #.#C{# #.#..# * * #.#..# #.#..' #.#..# ###### 450' (L9) LF:3-? Light 3 Haste Weak 4 % Berserk Bold Open floor